

My current projects on WordPress creating a wide variety of content for various tabletop roleplaying games, even showcasing published content here as well.

I'm a 30 year old hodgepodge of jobs and interests. Hobbyist, amateur writer/screenwriter, wannabe-philosopher, music fan, history lover, cinemaphile, gamer, reviewer, and more. DOOM is property of Id Software as well as Bethesda. Made by Doctor Necrotic, for Doctor Necrotic Media. +7 to hit, ranged 60ft./120ft., one target. The target must make a DC 15 Dexterity saving throw or fall prone. The Mancubus has advantage on all saves against magical effects and spells. The Mancubus can see through magical darkness. Darkvision 120 ft., passive Perception 14ĭevil Sight. These morbidly obese fiends have guns attached to each hand, ready to thrash or shoot up anything that comes close to their way. If the Arch-Vile rolls a 23 or more on its Medicine check, the target is brought back to full hit points instead. of it to half its total hit points, if it has died within the last hour. Upon success, it resurrects one fiend or undead within 5ft. The Arch-Vile may attempt a DC 15 Medicine check. burst from Arch-Vile, all creatures in burst. The Arch-Vile may attack with Pillar of Fire twice. The Arch-Vile has advantage on all saves against magical effects and spells. The Arch-Vile can see through magical darkness. Darkvision 120 ft., passive Perceptionĭevil Sight. cold, force bludgeoning, piercing, and slashing damage from nonmagical weapons Dexterity +6, Intelligence +6, Wisdom +8, Charisma +7ĭamage resistance. These evil healers can bring back hellish horrors that had previously been slain. Pink, fleshy creatures that seem to have wavy patterns akin to fire. The Arachnotron may use a bonus action to use the Plasma Blaster attack. This can only be done to one target at a time. The target must make a DC 15 Strength saving throw or be knocked prone and grappled as they are pinned by the Arachnotron. The Arachnotron counts as a construct, in addition to a fiend. The Arachnotron has advantage on all saves against magical effects and spells.Ĭyborg. The Arachnotron can see through magical darkness. Darkvision 120 ft., passive Perception 17ĭevil Sight. force bludgeoning, piercing, and slashing damage from nonmagical weapons Even more evils of the underworld invade your games!ĪUTHOR’S NOTE: My last offering was kinda sad, so let’s finish off the rest of the monsters from DOOM I and DOOM II!įleshy brain-like creatures with cybernetic arachnid-like bodies, these creatures run at rapid pace while unleashing deadly plasma attacks.
