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You don’t have to leave the game anymore if you want to install hundreds of mods and play around with them, which cuts half the pain out of the process. It’s quite genius, actually.Įssentially they’ve created a much more polished version of Steams Workshop, which allows users to browse, download and manage mods within and Fallout 4. After you’ve completed managing your assortment of mods your console will re-boot Fallout 4 and install all of them in the order specified. This load order is key if you’re having mod conflicts because it determines how each file it loaded when the game boots up, so make sure to resolve any conflicts before diving into your game.
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Once you’ve downloaded a mod it’ll be added to your library at the top of the menu, where you can turn it on or off as well as access the load order for your mods. Bethesda went ahead and sorted these into various categories such as weapons, weather and armor as well – which allows for much easier browsing. Once in the menu you’ll immediately have access to hundreds of Xbox One mods for your game which you can favorite (for easy access) and download to your game. When booting up the game on your Xbox One, you’ll have to navigate to mods menu and connect your account to. The new system Bethesda has built for modding on Fallout 4 changes all of that. That said, modding was the reason players purchased Bethesda games on PC because it essentially allowed the Bethesda community to create an endless stream of bug fixes, additional content and new quests for fans to check out. Every aspect of modding was done outside of the game and it could get insanely difficult at times. This involved a ton of work from the user and didn’t solve problems mods would cause within the game if they weren’t loaded properly, plus you had to create folders manually in order to keep your collection on file for later use. Previously mods for Fallout 4 (and other Bethesda titles) had to be downloaded and managed manually or via third-party applications like Nexus Mod Manager. The good news is that the wait was worth it, though – because the integration of mods onto consoles is actually easier to use than mods on PC, thanks to Bethesda’s new system.
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Honestly, the system works much better than anticipated, which is probably the reason the entire update has been delayed nearly half a year after Fallout 4’s initial launch.
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The update released this past Tuesday, adding a modding menu to the game’s home screen that gives gamers access to a browser and download system which is fairly easy to use for those who haven’t modded before. The long-awaited updating – bringing console mods to Xbox One – has finally arrived.
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